Technical Animator – Immersive Studio (Expression of Interest)
framestore · London
Job description
About the role
Framestore’s Immersive Studio is seeking a Technical Animator to help bring high‑quality animation into real‑time experiences. This speculative, full‑time fixed‑term role will be hybrid, based in London with occasional travel, and does not include visa or relocation support.
Key responsibilities
- Implement and maintain animation systems within Unreal Engine.
- Collaborate with pipeline and rigging teams to develop tools that extend VFX workflows into the engine.
- Troubleshoot and resolve animation‑related technical issues.
- Optimise animation performance while preserving creative quality.
- Create and maintain clear, practical documentation.
- Support the development team to deliver strong gameplay and interaction experiences.
Required profile
- Extensive experience working in a real‑time engine (UE5 preferred).
- Deep knowledge of Unreal animation systems such as Control Rig, Motion Matching, Contextual Animation, procedural layering, blending, transitions, physics assets and dynamics.
- Strong understanding of animation and rigging pipelines.
- Proficiency with Python and solid grasp of anatomy, motion, weight, balance and form.
- Excellent communication skills and a proactive, collaborative mindset.
Required skills
- Unreal Engine (UE5)
- Control Rig
- Motion Matching
- Contextual Animation
- Procedural Animation
- Animation Blueprints
- Engine State Machines
- Python
- C++
- Maya
- Performance Capture
- Retargeting
- Rig Hookups
- FACS‑based Animation
- XR
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Published 6 hours ago
Expires 1 month from now
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framestore
London
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