Senior VFX Artist & Animation Generalist
Zynga · London
Job description
About the role
We are looking for a Senior VFX Artist & Animation Generalist to join Zynga’s New Games team in London. In this hands‑on position you will shape the visual‑effects and motion‑design language of our casual puzzle titles, turning ideas into polished in‑game experiences.
Key responsibilities
- Own, build and optimise the VFX and animation pipeline, creating efficient workflows for high‑impact casual games.
- Design and implement “juicy” interactions, particle effects and celebratory animations that feel tactile and rewarding.
- Take concepts from ideation through visual exploration to final implementation in Unity.
- Work closely with art, design, tech‑art, engineering and production to ensure visual consistency.
- Optimise effects for mobile performance, balancing visual quality with memory and frame‑rate constraints.
- Identify and resolve visual, technical and workflow bottlenecks.
Required profile
- Proven experience as a VFX/animation generalist on mobile or casual games.
- Strong artistic judgment paired with deep, hands‑on Unity expertise.
- Ability to work independently while collaborating across multidisciplinary teams.
Required skills
- Unity engine, including Animation timeline, Particle System, Shader Graph and URP.
- Creation of custom materials and animation‑driven effects.
- Mobile optimisation techniques for VFX and animation.
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Published 3 weeks ago
Expires 1 month from now
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Zynga
London
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